Mythil Posted April 9, 2012 Share Posted April 9, 2012 This is a general ultra hardcore guide. This is for all of us to share knowledge and stuff: ======================================== General knowledge: Recipe for Golden Apple and Golden Melon All weapons [REDACTED] Know the biomes Mob Drops ======================================== Day to Day General Guide (without supply drops) Day 1 Checklist: - Get wood, around half a stack - Get food, enough to last a two days and a night - Build shelter: Preferably underground structure so you don't get spotted during the night. - Tip: [REDACTED] they are important late game Dusk 1 Checklist: - Get inside and do not go outside, when the light starts to fade, monsters spawn rapidly - Hole up and start digging Night 1 Checklist: - Cook food - Start mine: If you meet up with a cave, cover it up. Caves are extremely dangerous, costing Zoa and Mythil 2 games. - Never open a hole head level: Skeletons can easily score headshots (happened twice to Mythil and Zoa) - [REDACTED] - General goals: stack of coal, enough iron for swords and some armor, [REDACTED]. Possibly iron swords. - Night lasts for 7 minutes Dawn 1 Checklist: - Do NOT go outside - Lasts for 1.5 minutes Day 2 Checklist: - Collect mob drops, [REDACTED] - Replenish any wood or food if necessary - Go back to base and continue mining if necessary Dusk 2 Checklist: - Get back inside Night 2 Checklist: - Continue mining and start to get armor and preparing to leave base Dawn 2 Checklist: - Stay inside Day 3 Checklist: - Leave camp ========================================= Ore and their uses rated by usefulness: Coal: - Useful for obvious reasons Diamond: - Extremely useful for armor and swords. [REDACTED] After that if you have spare for a diamond pickaxe to go to the nether. Gold: - Only way to heal yourself is gold, so gold in these cases are gold. Iron: - Quick to get and some of the best armor straight off the bat. End game usually has all the players with iron armor. Lapis: - UTTERLY USELESS Redstone: - Hard to get to, but once you got it, [REDACTED]. Dirt: - Everywhere, but rather useless unless used to scafolding Gravel: - Useful for plugging up lava flows and for flint. There is a 10% drop rate for flint. If you have a team member being bored, make them break gravel for flint. Stone, stone bricks, clay, cobblestone, mossy cobblestone etc: - Not that useful ======================================= Hotbar and Weapons: Sword: [REDACTED]. Bow: [REDACTED]. [REDACTED] [REDACTED] [REDACTED] Suffocation: You will need a trap to do this. Also, suffocation, ignores armor. ======================================= Mob Data: Skeleton: - Try not to fight skeletons, their arrows with the new AI is stupidly good, so losing hearts is going to happen in an engagement. - Drops: Bones and arrows. [REDACTED] Spider: - DO [REDACTED] SPIDERS. THEY WILL EFF YOU UP. - Drops: String and spider eyes. Do not eat the spider eye, poison rate is at 100%. String can be used for bows and fishing poles, which in turn can be used to fish, which can be used to tame ocelots. - [REDACTED] Zombie: - Easy to fight, but with lag, they might get a shot off on you or two. The more lagless you are, the more willing you can fight them. - Drops: Zombie flesh, iron ingot, iron helmet, iron sword, iron shovel. Iron is always useful, but don't eat the zombie flesh, since it has a 70% poison rate. Creeper: - [REDACTED] you can straight up fight them like a MLG pro. - Drops: Gunpowder, useful for TNT. Spider Jockey: - Do the same thing you would do if you say a Terminator. RUN. Enderman: - Do not engage, the drops are worthless. Quote Link to comment Share on other sites More sharing options...
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