Mythil Posted July 25, 2012 Share Posted July 25, 2012 Quote Link to comment Share on other sites More sharing options...
Canga Posted July 25, 2012 Share Posted July 25, 2012 WOW! 1.2.5 to 1.3 has been the longest update time gap and it looks like they really have outdone themselves this time Quote Link to comment Share on other sites More sharing options...
wabuf Posted July 25, 2012 Share Posted July 25, 2012 So many changes... @_@ Awesome awesome awesome! I've been thinking of restarting the server maps to just 3, brand new maps. I would leave a cleared, protected area for spawn on each world and just assign titles like 'Main', 'Creative' and 'Hardcore'--plain and simple. This may be just the update to do this on. Also, since I'm getting tired of configgin' extensive plugins every time there's an update, I might just do simple permissions and employ a whitelist with mandatory full-registration to get on the whitelist. Just throwing stuff out there to see what sticks. Now ending my rant... xD Quote Link to comment Share on other sites More sharing options...
Canga Posted July 25, 2012 Share Posted July 25, 2012 I;m up for restarting the map because I've done so much already and basically finished. you should import some things though. Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 26, 2012 Author Share Posted July 26, 2012 Sounds great o 3o. Can we get downloads to the maps previous? ... There are ants crawling out of my laptop wat Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 26, 2012 Author Share Posted July 26, 2012 Prerelease is out! http://www.mojang.com/2012/07/the-weekl ... rerelease/ Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 26, 2012 Author Share Posted July 26, 2012 Very cool spawner things Quote Link to comment Share on other sites More sharing options...
Jonasgrooss Posted July 27, 2012 Share Posted July 27, 2012 So many changes... @_@ Awesome awesome awesome! I've been thinking of restarting the server maps to just 3, brand new maps. I would leave a cleared, protected area for spawn on each world and just assign titles like 'Main', 'Creative' and 'Hardcore'--plain and simple. This may be just the update to do this on. Like the idea :3 But what is special about the hardcore? Quote Link to comment Share on other sites More sharing options...
larsmanden94 Posted July 27, 2012 Share Posted July 27, 2012 If this is executed well, this might bring me back as a regular player, which I guess would be fun for all the masses. Just, keep it neat and clean. Completely fresh, no world-edit copies or similar things. Also, something I'd personally love to see happen, is that you would involve the playerbase in building spawn, as in not actually cheating in resources. (Like using creative mode) Reserve that for bug fixing, or grief refunding. Also, as Jonas said, what would this hardcore world be, and what makes it stand out from the main world? What keeps it from getting the same fate as Gargamel, and ending up being probably the least desirable place to be? Quote Link to comment Share on other sites More sharing options...
Coastercraze Posted July 28, 2012 Share Posted July 28, 2012 I'm all for two maps personally. Less overhead equals more users on. I'm probably gonna repoint IFLTG's server to this for easier management. Free up some resources and maybe more users on. Quote Link to comment Share on other sites More sharing options...
wabuf Posted July 28, 2012 Share Posted July 28, 2012 I was thinking of doing this in about a month due to being incredibly busy. But it is something I've already started a world and plugin configuration for--so don't think it's something I'm just saying is going to happen... xD Another reason for choosing 1.3; It seems like they've added so much that starting over with all the new tools from scratch would be for the best. This gives us all a chance to start fresh with all the new block-types and tools. In terms of being 100% legitimate (i.e. no recreational use of creative or WE/WG), I think it would be a cool thing to do. This way, we'd all have to work together to cover all of the resource-needs of the community at large. For example, one person would have a wool factory, the next might buy those wools, dye (process) and sell at a profit. Things like this would make the economy very enjoyable to participate in. Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 29, 2012 Author Share Posted July 29, 2012 o 3o No more spawning stuff heck yeah. Legit building ftw. What about rare ores though? aka Netherrack? Quote Link to comment Share on other sites More sharing options...
Canga Posted July 29, 2012 Share Posted July 29, 2012 I vote for having to get netherack by your self > : D EDIT: oops nether stalk Quote Link to comment Share on other sites More sharing options...
wabuf Posted July 29, 2012 Share Posted July 29, 2012 Netherrack is so damn abundant, it's silly.... Dirt of the Nether. That is, unless they changed something?? EDIT: You may be thinking of Nether Brick--in which case, all you need to do is build railways and minecart chests to transport it. Map size won't be a problem since we'll only have two maps, total. I would like a similar [legit] setup with Tekkit, but I just need to know what exactly to disable right at the beginning. On our current Tekkit map, Jonas already dug his nails into EE before we got a chance to disable it. I would like to disable it to the point of the items not even showing up in the built-in TMI (unless that's local). Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 29, 2012 Author Share Posted July 29, 2012 Whoops, wrong word. Nether brick is what I meant. o 3o I guess that is true. I vote that we start on a super mountainy seed, so we our structures will have to flow with the land or maybe start in a jungle. That would be kinda cool IMO. For the last few maps, we deliberately flattened a huge portion of land to build on, so a change of pace would be nice. It'll be pretty cool to have bridges and stuff everywhere along with paths and such with names. Quote Link to comment Share on other sites More sharing options...
Canga Posted July 29, 2012 Share Posted July 29, 2012 I would not like a jungle ._. the reason being mobs on top of mobs eating other mobs I'll get you a really sexy seed seed: Evil even though you spawn in the jungle you're very close to the end around the spawn there are 3 biomes a total of 4! grassland desert taiga the taiga is FILLED with cows the jungle has a normal sized ravine and to the right of the taiga there is a river that wraps around a mini island with a snow biome DIBBBBBBBBBBBBBBBBBBBBBBBBS on the mini island if we use this seed teh taiga is a bit frozen over but doesn't look permanent and a good 150 blocks of shallow water a swamp appears in the distance right next to the jungle and after the swamp biome another jungle biome! Note: The desert biome wraps the back of the jungle biome and the jungle is pretty rectangular (you spawn away from the desert biome) Quote Link to comment Share on other sites More sharing options...
Mythil Posted July 29, 2012 Author Share Posted July 29, 2012 It'll be cool if it was in the middle of biome crossroads o 3o Quote Link to comment Share on other sites More sharing options...
wabuf Posted July 29, 2012 Share Posted July 29, 2012 We'll still be able to protect our stuffs and whatnot, but there just won't be much of any plugin in excess; That's my hope. I will be looking for a seed including all of those features. Possibly, I'll try using the 'large biome' feature to generate the desired mountainous and jungle features we want, but in abundance. I'll take a look at 'Evil' as well--sounds interesting. Quote Link to comment Share on other sites More sharing options...
Canga Posted July 29, 2012 Share Posted July 29, 2012 Wabuf use the seed I talked about ^^^^ It has almost EVERY biome Quote Link to comment Share on other sites More sharing options...
Jonasgrooss Posted July 29, 2012 Share Posted July 29, 2012 I wont be able to play very much in the first days D; Quote Link to comment Share on other sites More sharing options...
Fatt_matt Posted July 30, 2012 Share Posted July 30, 2012 If we end up getting more regular users as a result of 1.3 I's be willing to go Moderator if you need the extra help. I mean I pretty much have functioned as a mod in the past when no mods were around. I thing this would also help get my mind of...things. I'm pretty sure Coaster would be fine with it so I'm pretty much asking Wabuf here. So yeah that break was short, I'm back. Quote Link to comment Share on other sites More sharing options...
VioletArrows Posted July 30, 2012 Share Posted July 30, 2012 *yawns* What'd I miss? XP Quote Link to comment Share on other sites More sharing options...
wabuf Posted July 30, 2012 Share Posted July 30, 2012 Glad to see you back on your feet, Matt! I'd gladly have you moderate and like you said, you pretty much have been moderating this entire time (thanks). Definitely would be nice to have a regular as a Moderator .. xD. Sadly, I won't be back on regularly until fall. @Violet: Not too much, lol. Things have been pretty slow because all the staff and most of the normal players have been busy all summer. Happens every year, it seems--but this fall should be pretty fun since it'll all likely be (strictly*) legit building. Even for staff, which will make the economy much simpler and hopefully more enjoyable. Quote Link to comment Share on other sites More sharing options...
Liefdevolle Posted August 1, 2012 Share Posted August 1, 2012 Yup! Today was my last long shift as my hours and days go down for school. P: So, I'll definitely be on more. Moderating and what not. (Moderator Swag Shirt coming soon.) As for 1.3 will be doing a temp map in the mean time or starting fresh again? Quote Link to comment Share on other sites More sharing options...
wabuf Posted August 1, 2012 Share Posted August 1, 2012 Staying the same in the mean time. Even if things update, just keep a copy of the old jar if you want on. Quote Link to comment Share on other sites More sharing options...
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